[PD] pd gui: partial interface freeze

ub at xdv.org ub at xdv.org
Sat Jan 18 17:45:44 CET 2014

On 18.01.2014 17:07, Py Fave wrote:
> i had the same problems while  using gem objects some time ago
> it was because of text2d or text3d.
right. considered parts of gem as the culprit, but then i'm fairly sure 
i did experience this, before i added text2d and text3d objects
and i'm hardly ever running them [0]->[gemhead].
i'll give it a shot and remove them.
> you can remove some gui stuff too .
> replacing bng by bang for instance
since i'm using them only as indicators not buttons, that's not an 
option. guess i could use data strcuturs for sliders, but
that probably opens a new can of worms.
> and use [change] on your inputs to reduce the flow .
i'll do that!
> only suggestions , i don't remember what was the problem but i solved it
good to know, someone has seen it too. thanks!

> 2014/1/18 ub at xdv.org <mailto:ub at xdv.org> <ub at xdv.org <mailto:ub at xdv.org>>
>     hey there,
>     i've been having this heisenbug for some time and learned to live
>     with it, but having fixed some real bugs on my patch,
>     this is the last one on my list and i'd like to give it a go, but
>     no idea where to start.
>     symptoms are:
>     some time into performing (20min to 1h) all the sliders,
>     messageboxes, dials and bangs sort of get stuck,
>     meaning they do not change their display state anymore. i can
>     however still drag and click their active parts
>     and their output will react accordingly, but none of this is being
>     displayed.
>     i should probably mention, that checkboxes still work correctly.
>     i had hoped it would go away moving from pd 0.42 to 0.43, but it
>     didn't.
>     this is 64-bit linux (ubuntu 12.04), pd-extended (now
>     ubuntu-package, previously
>     self compiled from git)
>     speculations include:
>     from a gut-feeling i suspect something like an input overload, ie
>     some input
>     shooting messsages at an insanely high rate, so the element's
>     message queue
>     (if there is such a thing) stops passing things on to the display.
>     i also suspect vjtools/videogrid as it messes with the interface,
>     but does have a few issues,
>     like race conditions between thumbnail creation and thumbnail
>     display, esp if there's
>     two of them.
>     hid: usb joysticks could maybe freak out and overload the
>     interface inputs
>     anyway i can not see any direct connection between what i do and
>     when it happens.
>     re-opening the patch doesn't help, only restarting pd does.
>     has anyone ever seen (something like) that?
>     any ideas about how to debug, where to look or what to try?
>     thanks + cheers,
>     ub
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