[PD] audio to sine and frequency divider (live)
Stu
studabomb at gmail.com
Fri Aug 28 14:37:34 CEST 2015
Hey List.
Consider me a noob, I'm using pure data (after a long time of not using it)
for a current project I'm working on.
This is what I try to do:
Situation: The sound coming from acoustic instruments is picked up by a mic
(no problem so far).
Then in pure data, the following things should happen:
1. Freuquency counter, displaying precicely the current frequency played by
the instrument.
2. Sine Wave generator, that plays and holds a sine of the same frequency
and duration of the source sound coming from the instrument.
3. Frequency divider, that divides down the frequency 10 times and plays a
sine 10 times deeper than the original sound coming from the instrument.
e.g., If a sound is being played on the mic input of 1000Hz, pure data
shows the frequency, and plays a 100Hz sine etc.
All should happen in real time without much delays.
Now my question is, is pure data capable of doing that or should I look for
something else? I'm going to use an older mac book air.
Thanks for any advice here!
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