[PD] libpd for Unity still alive?
ol at ogeem.be
Sun Oct 23 12:40:46 CEST 2016
Just to mention : FrankieZafe and friends are developping a bundle of
Ogre3d + Libpd + Bullet + OSC + blender export...
the project is called Polymorph, and is intended to permit high quality
art projects and games to be made with free software and distributed on
multiple platforms ...
I highjack this thread because he started this project out of
frustration with Unity and Unreal from a hacking/freedom point of vue
and to supplement blender game engine in term of performance and
It's not yet "finished" but progressing at high pace and already
permitting some cool things.
> Message: 2
> Date: Sat, 22 Oct 2016 23:35:18 -0600
> From: Dan Wilcox <danomatika at gmail.com>
> To: Ali Momeni <batchku at gmail.com>
> Cc: Pd-List <pd-list at lists.iem.at>
> Subject: Re: [PD] libpd for Unity still alive?
> Message-ID: <D9E6196F-0A6B-4AB0-A485-79D9BAA1BE23 at gmail.com>
> Content-Type: text/plain; charset="utf-8"
> Patrick updated the libpd version used by libpd4unity less than a month ago. The other wrapper files *seem* old since the libpd API is largely stable, so no need for constant commits.
> Also, libpd is much easier to build for C# / MONO in the latest version so I imagine that should help in regards to unity, although I have not tried it personally. There are also prebuilt libpd C# binaries for multiple platforms on NuGet.
> Dan Wilcox
> @danomatika <https://twitter.com/danomatika>
> danomatika.com <http://danomatika.com/>
> robotcowboy.com <http://robotcowboy.com/>
>> On Oct 22, 2016, at 3:55 PM, pd-list-request at lists.iem.at wrote:
>> From: Ali Momeni <batchku at gmail.com <mailto:batchku at gmail.com>>
>> Subject: [PD] libpd for Unity still alive?
>> Date: October 22, 2016 at 2:47:23 PM MDT
>> To: "pd-list at lists.iem.at <mailto:pd-list at lists.iem.at>" <pd-list at lists.iem.at <mailto:pd-list at lists.iem.at>>
>> Hello all,
>> I'd like to play with libpd within Unity. I've come across several project that attempt this:
>> https://github.com/patricksebastien/libpd4unity <https://github.com/patricksebastien/libpd4unity>
>> https://github.com/Magicolo/uPD <https://github.com/Magicolo/uPD>
>> https://github.com/hagish/kalimba <https://github.com/hagish/kalimba>
>> but it seems like they are all old and not maintained; it also seems that they haven't been tested with Unity 5. Does anyone have any recent experience with pd and unity?
More information about the Pd-list