[PD] bring the noise
Alexandre Torres Porres
porres at gmail.com
Thu Apr 6 04:46:12 CEST 2017
I released today a library, still in very early and experimental stage -
where future releases may not respect backwards compatibility, until a
final release is made. The release is mostly meant to a current class I'm
teaching, I only wanted to share it when a final release - or at least a
beta one - was ready. but anyway, I did create some noise objects, inspired
and stole from SuperCollider.
Full objects list at https://github.com/porres/pd-else
and the release is here (currently alpha3)
I'm now very interested in chaotic generators, and I can glady work on more
I'm currently working on cloning LorenzL from SC...
2017-04-05 18:19 GMT-03:00 cyrille henry <ch at chnry.net>:
> you can try :
> +~ 1
> *~ 1000
> tabread4~ strange_noisy_waveshape
> or a feedback loop with a strange attractor
> Le 05/04/2017 à 23:08, Matt Davey a écrit :
>> obviously [noise~] does a decent job with white noise, but i'm interested
>> what sorts of other processes there are to generate noise, particularly
>> noise more reminiscent of analogue machines.
>> or even really weird digital lo-fi approaches or anything like that.
>> basically, [noise~] alone is not cutting it for what i want.
>> my current go-to approach is:
>> [* 10000]
>> [expr~ $v1 * 2 - 1]
>> but for sure there must be heaps more interesting methods to get good (or
>> super evil) sounding noise.
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