[PD] [Gem] seamless texture mapping

Roman Haefeli reduzent at gmail.com
Wed Aug 30 09:18:30 CEST 2017

Hey all

I am mapping an image as texture onto a cylinder. The image is mostly
white and at the joint where both ends meet a thin black line is
visible. Is there a way to disguise the joint so that the texture
appears seamless?

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