[PD] object that routes bangs to different outputs like a counter?

Peter P. peterparker at fastmail.com
Fri Oct 13 19:25:22 CEST 2017


* oliver <oliver at klingt.org> [2017-10-13 18:52]:
> IOhannes m zmölnig wrote:
> > On 10/13/2017 11:06 AM, enrike wrote:
> > > I know, but I just wanted to know if there something that does the same
> > > job but within a single object
> > 
> > why?
> > what does it buy you? what does it cost you?
> 
> that's an interesting issue in general:
> 
> i guess the quest for a "single object" to perform a specific task stems
> from the idea that a c-compiled external is better/faster/less CPU-expensive
> etc. than a self-made abstraction.
> 
> is this even true for PD ?
> 
> (a long time ago i heard that this was true for MAX, but never quite figured
> out why)
> 
> or does it depend on the complexity/size of the task ?
> 
> 
> would be great to hear an expert's opinion on that, as i often find myself
> caught in the same thinking (looking for externals instead of patching an
> abstraction), maybe totally unnecessary ...
I am no expert, but go the other route: I try to avoid externals like
the plague and try to solve everything with abstractions where possible.
It will make my patches run in ten years on all operating systems (I
hope). Unless I notice a performance problem...



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