[PD] Image from shader back to Gem

IOhannes m zmoelnig zmoelnig at iem.at
Mon Feb 15 08:39:21 CET 2021

On 2/14/21 9:52 PM, Miller Puckette via Pd-list wrote:
> I think the question is - within a shader, can you 'snap' an image to
> a texture so that it doesn't have to go back and forth between the
> GPU and CPU?  I'm curious too... I guess there must be a way to do this...

or, preferably [gemframebuffer].


More information about the Pd-list mailing list