[GEM-dev] Re: multiple_window: the questions begin!
B. Bogart
ben at ekran.org
Wed Dec 1 22:37:18 CET 2004
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james tittle wrote:
| ...yep, that's my main motiviation (err, at least render to
| pBuffer)...but it also means all kinds of other things, like web
| browsers or screen windows if you can't see your second display!
All good reasons, what is the difference between a pbuffer and a texture? Part
of the TOT project (of which pixelTANGO is a component) is corrective
projection. Basically you calculate a 3D mesh to un-distort the image projected
onto an irrefular surface. If we could render the window to a texture then we
could apply this correction to the entire render window rather than only to the
textures on objects.
B.
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