[GEM-dev] OpenGL wrapper question

cyrille henry cyrille.henry at la-kitchen.fr
Mon Nov 14 23:59:48 CET 2005


hello,


> 
> 
> ...thanx for the code!  As you've found out, the gemwrappers are  
> incomplete, but cover a large amount of ground...I'm always finding  
> some gl define that needs to be added, and less frequently come  across 
> unimplemented functions...as you can see, it's kind of trivial  to add a 
> function:  also, if there are others you need, why not make  up a list 
> (or add them yourself)?  I haven't had the time to really  see what's 
> missing or not, but then gl is getting bigger all the time...

glClipPlane is missing.
it's an object i'm looking for since a long time.

so here it is...

I tested it only on my computer...
I include a test patch.

i did not find other missing usefull stuff...

> 
>> and one last question for today :
>>
>> there is lot's of nice new stuf in gem CVS that i would like to  use, 
>> unfortunatly i really want to use only stable releases of pd  and Gem 
>> as i really nead to run my patch on lot's of diferents  computer 
>> without compilling stuff everytime.
>> So : is there any plan to have a gem 0.91 soon?
> 
> 
> ...I think chris and I were toying with something around thanksgiving  
> here (nov.25th or so)?  But that's as far as that got...I'd like to  
> finish the glsl stuff, perhaps get the modular model loading code in  
> (did you get very far with that IO?), and also finally get the vertex  
> branch stuff in, if only for vertex_tabread/tabwrite...
ok, thanks.
i hope the 0.91 release will not be as long as for 0.90 :-)

cyrille

> 
> ...of course there's probably more!
> jamie
> 
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> 
> 
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