[GEM-dev] [ pd-gem-Feature Requests-2612731 ] glsl_geometry
zmoelnig at iem.at
zmoelnig at iem.at
Thu Apr 23 14:52:01 CEST 2009
Quoting "Matthias Neuenhofer" <matthias at neuenhofer.de>:
>
> set the default to TRIANGLES and maximum number of vertices the
> geometry shader will be emitting to 1
ok, i just updated the [glsl_program] to use triangles by default and
set the default number of vertices to the maximum available.
(everything settable of course)
so at least i was able to run a primitive geometry shader within Gem...
fgamsdr
IOhannes
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