[GEM-dev] 2 gemwin with a switch

Elektro Moon elektromoon at gmail.com
Thu Feb 28 21:29:57 CET 2013


Cyrille,

I am totally aware of this limitation. What I thought, if I closed the
first Gem window before opening the second from the 2nd patch, it would
have worked. No luck.
If I open 2 pd, can I send bang from one PD to the other pd as well?

Thanks for your advice!

Popesz

On Thu, Feb 28, 2013 at 9:23 PM, Cyrille Henry <ch at chnry.net> wrote:

> hello,
> gem is not able to create 2 gem window.
> all gemwin object control the same window.
> that a known limitation.
>
> when creating "gemwin 1" you just ask for 1fps, so it look slow.
>
> you can use 2 pd if you wish 2 gem windows.
>
> cheers
> c
>
>
> Le 28/02/2013 21:10, Elektro Moon a écrit :
>
>> Gents,
>>
>> I would like to control 2 patches with 2 separate Gemwins, where with one
>> bang from a [send] object I create from 1 patch a gemwin while destroying
>> the other Gemwin in the other patch.
>> For some reason the processor is extremely slow when I add to gemwin a
>> numeric sign like [gemwin 1] and [gemwin 2]. If I do not indicate gemwin
>> any way, the sender switches off both gemwin at once or printing that Gem
>> window is already created.
>> What is the right solution?
>>
>> Thanks in advance:
>>
>> Popesz
>>
>>
>> *
*
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.puredata.info/pipermail/gem-dev/attachments/20130228/f08c6a1d/attachment.htm>


More information about the GEM-dev mailing list