Gem & shutter-glasses ?
Mark Danks
mdanks at Stormfront.com
Mon Dec 13 17:43:27 CET 1999
"In theory..." it should be possible to modify the GEM windowing code to
do stereoscopic display. You would need to make a stereo buffered window
and then render the Gem list (the rendering chain) twice, once for each eye.
I have heard that someone modified GEM to work in a Cave (the 3d room with
multiple displays), but haven't seen it or any code.
Later, Mark
============================
= mdanks at stormfront.com
= http://www.danks.org/mark
============================
> -----Original Message-----
> From: umläute [mailto:zmoelnig at iem.mhsg.ac.at]
> Sent: Monday, December 13, 1999 5:33 AM
> To: Mark Danks; pd-list
> Subject: Gem & shutter-glasses ?
>
>
> Has anybody experimented with 3D-visualizations via shutter
> glasses and
> Gem (or at least OpenGL) ?
> Is this possible anyhow ?
> Which grfx-card to use ?
> Does example-patches exist ?
>
> mfg.as.tb.as
> iohannes m
> forum::für::umläute
> zmölnig
>
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