[PD] send~/throw~ versus patch cord
guilherme at wanadoo.fr
Thu Jun 19 11:21:10 CEST 2003
I was wondering: is using a lot of throw~/catch~ pairs (or s~/r~) more expensive in terms of CPU than connecting objetcts directly with cords? Things do look better without all the criss-crossing, but I must save all I can in terms of CPU.
Thanks in advance,
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