[PD] texturing with openGL objects

patco megalegoland at yahoo.fr
Tue Jul 11 19:26:10 CEST 2006


Hello,

chris clepper <cgc at humboldtblvd.com> a écrit :>I don't think it is possible to texture a bitmap using the GEMgl
    
  That's a bad new...
  
>objects since there is no way to pass a pointer to the pixels.  Why
>not use pix_texture instead?
    
  *sinic mode on*
  Maybe because it was not difficult enough?
    *sinic mode off*
  
 I've just tried [pix_texture] and it seems to change slightly the  color of the vertexes, I will try to find the functions to add for  drawing correctly
  the image...
    
  I've attached the test I've made with [pix_image]


  

 		
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