[PD] processing images with GEM?
cgclepper at gmail.com
Mon Jan 21 17:55:46 CET 2008
On Jan 21, 2008 9:20 AM, Derek Holzer <derek at umatic.nl> wrote:
> Hi IOhannes,
> IOhannes m zmoelnig wrote:
> > the problem is, that some pix-sources (platform dependent!) supply the
> > images with (0/0) in the upper-left corner, whereas others (0/0) is the
> > lower-left corner (like openGL expects it).
> Would be good to know which platforms do it right, and which ones wrong.
> Let me guess.....
It is actually the APIs which handle the images and video. Quicktime has
the origin at the upper left while DirectShow is the lower left.
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Pd-list