[PD] best way to do 1/x
PSPunch
shima at pspunch.com
Wed Jul 9 04:14:03 CEST 2008
Hi,
I've never noticed send/receive causing unpredictable execution order.
Can someone show me an example of under what circumstances this occurs
so I can avoid future head aches?
--
David Shimamoto
> Atte André Jensen wrote:
>> Frank Barknecht wrote:
>>
>>> Yes, it is. ;)
>> But slightly more tricky is that send/recieve must have the same
>> "problems", but may be more difficult to spot.
>>
>
> indeed, this problem exists.
>
> that is why you should use explicit connections and [trigger] whenever
> possible.
>
> on the other hand, i do have plans for a [receive] where you could
> enforce a certain order (similar to [gemhead])
>
>
> and since we are there: never use [delay] to enforce a certain execution
> order (it does work, but usually you will get weird (though totally
> deterministic) results in more complex setups)
>
> fmgasd.r
> IOhannes
>
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