[PD] Disabling a [gemhead] by default (Re: Writing texture to different sides of cube in GEM)

cyrille henry cyrille.henry at la-kitchen.fr
Mon Aug 25 15:28:40 CEST 2008



PSPunch a écrit :
> The attached example works great.
> 
> 
> Going slightly off topic, if I am not mistaken, the rectangle on the top 
> of the cube is rendered twice as seen in some other cases I've seen in 
> patches using the "dual gemhead" technique.
> Disabling the [gemhead] by sending it a 0 seems to avoid this.
> 
> Since this seems to be a common usage, is there a way to have a gemhead 
> already turned off on creation? (put it in a state as if it had a "0" 
> sent to its inlet)
> If not done yet, are there any plans to implement arguments that will do 
> this? I thought of -1 for a second but according to the help file, 
> [gemhead] seems to accept negative numbers so I guess it is not an option..
> 
> 
what is the problem with :
[loadbang]
 |
[0<

???

> --
> David Shimamoto
> 
> 
>> Adityo Pratomo skrev:
>>> i've tried this method yesterday, buat still found it hard to "stick"
>>> the square's edge to form a cube. It still looked like a cube, but
>>> it's not solid
>>>
>> try attached.
>>
>> .:..:.::::.:..:.
>>
>> mvh Stef
>>
>>
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