[PD] recursive video feedback in GEM or PDP?
matthias at neuenhofer.de
Thu Apr 2 01:03:48 CEST 2009
there is the example 09.sharedTextures in 07.texture
Am 01.04.2009 um 04:12 schrieb Claude Heiland-Allen:
> Ben Baker-Smith wrote:
>> Also, if someone could fill me/everyone in about what the
>> [pix_texture] second inlet is for, that would be fantastic.
> It's a "texture id" if I remember rightly, so you can have multiple
> [pix_texture] objects that share the same texture data (so it only
> needs to be loaded into graphics memory once, saving both space and
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