[PD] throw~/catch~ headroom
Martin Peach
martin.peach at sympatico.ca
Sun May 3 05:49:35 CEST 2009
brandon zeeb wrote:
> Hey PD-List,
>
> Has the throw~/catch~ system been designed to have a different available
> headroom than standard [+~] and [*~] objects?
>
> I've been designing a few polyphonic patches and have decided to use
> throw~/catch~ instead of hard-wiring the summing bus. I've found that
> when the signal approaches 1.0, distortion occurs. Has this been
> designed as such for a reason?
>
Yes, [throw~] and [catch~] and all the other dsp objects can handle
signals up to the limits of the float type in the c programming
language. However 1.0 is designed to correspond to the highest voltage
the dac in your sound card can send to your amplifier. Any sample value
above 1.0 or below -1.0 will be clipped to those limits.
The output of a summing bus with subsequent processing will start
clipping before any individual signal actually reaches 1.0.
Martin
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