[PD] [PD-announce] Surround 5.1 Granulation 4.0 PD Patch Now Public

Hans-Christoph Steiner hans at at.or.at
Sun Dec 13 20:46:10 CET 2009

Nice patch!  The granulator works quite smoothly.  I don't have 5.1 so  
I can comment on that part.  I am curious how you used that in video  
game sound?


On Dec 11, 2009, at 7:37 PM, Freaky DNA wrote:

> Hi all,
> I've uploaded a new sampled sound granulation patch to my website at:
> http://www.VideoGameAudio.com/
> under the 'patches' section:
> http://www.sfu.ca/~leonardp/VideoGameAudio/main.htm#patches
> It granulates a loaded sample and allows the grains to be  
> distributed in 5.1 surround.  It should be fairly easy for you to  
> use the surround or granulation code in your own work.  Let me know  
> if it is useful to you and perhaps give credit when appropriate.
> I presented it as part of a demonstration at the GameSoundCon in San  
> Francisco in November 2009 and had several people ask for the code,  
> so here it is.  If you're interested in further updates related to  
> using Pure Data with video game audio, you can have a look at : http://twitter.com/VideoGameAudio 
>  .
> Cheers,
> Leonard J. Paul / VideoGameAudio.com  
> _______________________________________________
> Pd-announce mailing list
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I have always wished for my computer to be as easy to use as my  
telephone; my wish has come true because I can no longer figure out  
how to use my telephone."  --Bjarne Stroustrup (creator of C++)

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