[PD] for ivo - and others - re:mu integration of PD with Unity 3.5?

Scott R. Looney scottrlooney at gmail.com
Fri May 4 02:46:54 CEST 2012


hey PD listers, my question is about the use of the mu 1.00 tools from
DISIS for use in PD. these tools allow integration of the Unity game engine
with Max/MSP and potentially PD according to the authors.

i downloaded the demo which is very Max-oriented. is there a plan or sketch
or some way of setting up communication with PD instead?

i'm also waiting for information on how to use libpd as the sound engine
for a Unity project. the developer of the game Fract, Henk Boom, was
supposed to detail some bit about this soon, but curious if anyone on the
list has ever used PD with the Unity game engine...

any advice appreciated...

scott
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.puredata.info/pipermail/pd-list/attachments/20120503/2d667415/attachment.htm>


More information about the Pd-list mailing list