[PD] pix_motionblur + rotateXYZ
Jack
jack at rybn.org
Sat Dec 15 16:17:22 CET 2012
Le 15/12/2012 15:59, John Harrison a écrit :
> I think the issue might be that [pix_motionblur] works with images,
> not textures. Therefore you need to change your rotated texture into
> an image, then blur that. I modified your patch to do this. See if it
> does what you want (attached).
>
> -John
>
> On Sat, Dec 15, 2012 at 2:16 AM, Charles Goyard <cg at fsck.fr
> <mailto:cg at fsck.fr>> wrote:
>
> Hi Cyrille,
>
> > render in a framebuffer and use this image for the motionblur.
>
> That's what I tried without success.
>
> Here's a simplified patch (with a single image instead of movie)
> showing the situation.
>
> Rotation should exhibit some blurring, isn't it ?
>
> Maybe there's smehting I need to setup ? Like alpha or whatso ?
>
> Thanks a lot,
>
> --
> Charles
>
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Hello,
I think, it is better to work (only) with textures and framebuffers
(this is faster).
See the patch attached.
If you need absolutely [pix_motionblur], then the John's solution is good.
++
Jack
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