[PD] Fw: [PD-dev] Mouse over editing Pd patch: correction
jancsika at yahoo.com
Tue Jan 13 20:40:31 CET 2015
"-d n" flag just prints out debugging info to the console.
I understand the performance gain of a single monster patch vs. a patch with many (possibly nested) signal abstractions. But I'm more interested in a single monster patch vs. a patch with GUI controls plus a _single_ monster subpatch that holds everything else. What is the performance hit by going that route?
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